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Wednesday, July 15, 2015

40K Apocalypse at SOGCON

It had been awhile since I last update this blog. Still alive and enjoying the hobby.

Scroll down for the Apocalypse pictures if you don't want to read my rant.



Many things happened in life since I last quit my previous job in 2014 to take a break from work and rethink life.
Got a job offer early this year from a company that I worked with before I quit my previous job in 2014.
Taking up the job offer in a different company but same industry was exciting as I would be doing something different and opportunities to learn and gain more experience. After 3 months into the job I decided to leave... Many factors contributed to my decision, every little things add up... but the main one was human relations.
Few weeks in the new job, I felt that the culture was quite strange... I'm an easy going and agreeable person to work with but I couldn't understand some of the people I work with and their ethics. I can only guess that they felt threaten by me joining the company. I decided to give myself some time before making any decisions, thinking that being a new guy in the new work environment I just had to adjust and adapt with time. The final straw was an incident (which I'm involved) happening when working onsite. This incident accelerated my decision to leave and not giving it more time so that it would work out.
Initially I thought that joining the new company would be something that give me a clear goal and future in life, but I'm filled with more self doubt than before I started. Now I'm just going to focus on getting a 40k army fully painted (at least 1850 points) and finding another job thereafter.




Anyway enough with my ranting/musing. Here are the pictures for the 40K Apocalypse the gaming group played in a recent gaming convention.

More pictures can be found in the gaming group blog.
http://anythingbutones.blogspot.sg/2015/07/apocalypse-imperials-vs-tyranids-with.html

Mission: Exterminatus (Apoc book)
Imperium: 9k
Nids: 9k
Dark Eldar: 2k (disruption force)

View of the battle from the right flank

Dreadclaw dropped into Nids line

Imperial Left flank

This tank killed the Nids supreme warlord in 1 shot with its volcano cannon

Fellblade aiming its turret at the nids lurking at the ruins

Some Skitarii positioning in ruins

Angron kill the charging carnifex in 1 round of close combat

The Reaver titan arrives

Imperial left forces push forward

Angron charging the Hierodule

Killing the gargantuan monster in 1 round of CC before the beast can strike back

Titans face off

Castigator knight titan supporting the Reaver titan

Nids pods surround the objectives

A view from the reaver titan shoulder

Knight titan counter the Nids dropping into the objective zones

Fellblade scanning for other targets

Hierophant make short work of the castigator knight titan

Harridan zoom in for the kill

A Dark Eldar raiding force appear to capture slaves and bio morphs in the chaos

Knight titan charge the Mawloc

2nd knight titan charge another Mawloc

3rd knight titan charge the zoans

Surviving terminators couldn't hold the hierophant back

Harridan zoom closer to reaver titan to bypass its void shields

Knight titan couldn't pierce the zoan Psychic shield

Machine Vs Beast

Flyrants came from behind to capture the vital objective

Razorwing down the wounded Hierophant in an attack run

Friday, December 12, 2014

Shield of Baal - Campaign Week 2 Battle for Lysios (Iron Hands - Clan Raukaan 1850)



2nd game for the Shield of Baal week 2 campaign. I brought my Iron hands (Clan Raukaan) again. My opponent would be Titan Games store manager - Rico again as gaming buddy Jaeroler was coming back to 40K with his IG Astra Militarum and Ray was playing against him.

Pardon the unpainted Iron hands for the 2nd straight week, working on it... The amazing painted nids are painted by Rico (Golden Daemon winner).

Iron Hands - Clan Raukaan List
Captain with artificer, axe of medusa, gorgon chain
Tac sqd in rhino
Tac sqd in Razorback
Tac sqd in drop pod
Mortis pattern contemptor with kheres assault cannon
Dreadnought with TL autocannon
Storm talon with skyhammer
Storm talon with missile launcher
Rapier laser destroyer *2
Culexus assassin
Stalker Tank
Centurions

Tyranids - Hive Fleet Medusa list
Tyrant with TL devourers *2
Carnifex with TL devourers *2
Exocerin *2
Tyrannocyte *3
Malathrope
Zoanthrope *2
Hive guards *3
Spore mines *3 in unit of 5 or 6
big spore mines *3



Iron hands Deployment

Tyranids Deployment


Iron hands seize fail
Night fighting on turn 1

Tyranids Spore mines crash into Clan Raukaan lines


Centurions survived the big spore mine explosion

Rhino was wrecked by the tyrant shooting and spore mines. Razorback & Contemptor were stunned.

Substantial damage done to the Iron Hands vehicles by the spore mines

Inflitrating culexus assassin eye his preys 

Tyrannocyte drop the exocrine behind the centurions

Clan Raukaan drop pod came down to target the hive tyrant

The tyranid horde 

Centurions weather the death spitters and bio plasma from the bugs 

Culexus stalk closer to the zoanthropes. 

Culexus epic fluff  moment- rolling triple ones in wounding the zoanthropes with animus speculum. 

Unstoppable Carnifex target the tactical squad

Clan Raukaan captain with surviving marine charge the hive guards

Culexus assassin continue to whiff his wounding rolls...

Storm talon was shot off the skies by the tyrannocyte death spitters 

Culexus battle the last zoanthrope on table 

Surviving centurion battle the exocrine to the death

Culexus assassin consolidate closing to the Malanthrope. 

Exocrine smash the centurion to bits with its massive cannon

overview of Tyranid turn 5.

The culexus assassin charged the exocrine and was wounded once by the bio plasma, with only 1 wound remaining from his earlier battles, a 4++ roll was needed to make it into close combat. Yes... and his lightning reflexes were not quick enough to dodge the bio plasma burst.
Overview of Iron Hands turn 5. 
In Tyranids turn 5, Clan Raukaan only have the captain and a storm talon on the table. Storm talon was promptly shot off the skies. Iron hands Captain stayed strong and continue the close combat with the hive guard and malanthrope in challenge.

Clan Raukaan captain last stand! Slaying the Malathrope in the last turn - 5
 In Iron hands turn 5, only the captain was standing and he finally managed to best the malathrope in challenge cutting it down but stayed in combat against the single hive guard.

A 2 was rolled and the game ended at turn 5.

Victory points (kill points)
15: 3

Victory to the Tyranids!
Week 2 current score
Conclusion


The 2nd game in the campaign where I had only a model left. I think this game went down hill the moment the spore mines came in and stunned/shaken the Iron hands vehicles effectively negating the firepower of the Iron hands. My opponent dice rolls were also on fire as he made 5+, 6+ cover saves like there were 2+s and tyrannocyte deleting anything that came close. While I kept failing my to wound rolls for almost everything - culexus, melta gun, axe of medusa just to name a few lol and don't get me started on armour saves. I also think I need to focus fire on taking out 1 big bug at a time instead of splitting my fire here and there and allowing the nids to keep shooting with their bio weapons.   
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