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Tuesday, March 30, 2010

Easter Purchases

I just got my self a few things:
1 Carnifex
4 Gargoyles
3 Hive Guard

Be prepared for the swarm from the skies!

Tuesday, March 23, 2010

Orks strengths over nids

Ray this is written for you lol...

The things that will threaten your army are the following: (top priority listed top)

1)LOOTAS - Extremely dangerous to your army. D3 str7 AP4 shots each model and he can take 5-15 in a unit. Every ork player will bring at least a unit. If there are more 11-15 of them, they are fearless. So your opponent will likely bring 11-15 per unit. They are elites so you would see at most 3 units.

Their weakness are their lame Leadership (LD 7) and paper armour. To eliminate the paper armour weakness, your opponent will mostly likely put the lootas in cover to get cover saves. So you are left with 1 weakness to exploit - LD. On your 1st turn, try to cut their number to below 11 to let them take panic test. When they numbered less than 11 they will lose their fearless. Their base LD is 7 but can buff their LD by the number of models in the unit. Example (10 lootas = LD 10, 11 Lootas = fearless, 6 lootas = LD 7). If on turn 2 you can reduce their number to 7 or below, they have a very high chance of running.
Even if they rallied, their firepower will be greatly reduced as the deffguns are heavy D3 and they count as moving after rally so cannot shoot on that turn.

Assault I think your outflanking gene-stealers will slaughter them

2)Warboss + nobz + painboy - I think your bugs can handle them, becareful of power klaws (aka power fist). Dont solo charge in with your big bugs, they will get slaughter by the hidden power klaws. Reduce their numbers before going in solo or charge together with other bugs. Painboy give FNP and they can buy 5++ saves. Nobz are 2 wounds each and T4. Try to instant kill them and dont let them roll FNP.

3)kilkannon, boomgun, shokk atk gun - Not units but weapons. Str 7-8 respectively, shokk 2D6 str . AP 2-3. All 5" Large blast. With orks crappy BS of 2, they need not roll to hit, just a HIT or low scatter it will catch your bugs. There are other str 8 stuffs but all need to roll to hit with BS of 2 so can ignore them hahaha.

4)Deffkopters - Imagine eldar jefbikes that can drop bombs that wipe alot of your small bugs(once per kopter), T(5)4 W2 can scout move, got powerklaw to smash your mid-size bugs or reinforce draw assaults. How to deal with them, maybe hive guards?

Ok I think these are the dangerous stuffs against you. I left out the weirdboy (ork psyker) and the special characters. Just know that ghazghkull thraka waagh make his 2+ armour sv invul for 1 game turn.

Monday, March 22, 2010

Game coming weekend

I've got a 1500 point game coming this weekend and am bringing the 1500 list below. I will take some pics and let you know I got on. I will be fighting ORKS! If you guys have any experience fighting them, do run me through what to look out for - esp YC since you play with them! Thanks!

Friday, March 19, 2010

Painting List - Updated

Painting List:
1 Hive Tyrant (HQ) – currently on the painting table and focus for the next few weeks
1 The Swarmlord (HQ) – to be constructed
3 Tyrant Guard Brood (HQ) – using the old models at the moment. Long term plan is to use them as Tyrant Guard with Lashwhip+bonesword+rending claws. I plan to get the new models as the regular high armour unit but am going to put off buying these models as far as possible
1 Trygon (Heavy Support) – just completed construction. LOVE this model!
9 Genestealer Brood (Troops) – just constructed 8 (one box) but am quite torn between putting all rending claws or to include scything talons. I will play them without arms first until I am confident of the combination
1 Broodlord – to be constructed
15 Termagant Brood (Troops) – these are always my pain. I have them all in spinefists and do not want to remodel them into the new fleshborers (which are cheaper points wise and are strength 4-basically a boltgun at BS3). My take at the moment is to paint the spinefists guys and just tell my opponent that they are armed with fleshborers. Not that it’s confusing considering that the entire brood is armed the same way.
14 Hormagaunt Brood (Troops) – Stage 2 for 8 models. Still working on the other 4 more. This brood is the closest to being finished
3 Tyranid Warrior Brood (Troops) – Are at Stage 3. You’ve seen them.
3 Biovore Brood (Heavy Support) – constructed.
3 Spore Mines -constructed

Thursday, March 18, 2010

Batrep 3.5k CSM + SW vs IG + Eldar

Currently doing some changes to the blog and due to my "noob-ness" in html or rather lousy blogging skills, the blog is in some mess :(

Anyway played a big 3.5k pt game 2 vs 2 last wkend.

Mission: capture & control
Deployment: Spear head

IG deploy everything except the 3 devil dogs on table, while his Eldar ally decided to reserve everything. CSM and SW deploy mostly in cover due to the sheer amount of IG big guns. SW reserve the TWC and CSM reserve the DS suicide terminators. IG roll a 3 for seize initiative.

Heavy wep team was panic off by SW long fangs in 1st turn, most wolf guards move to the centre and marines top right flank. 1/2 colossus was wrecked by SW fire power.

Chaos LR went right in front of IG lines and pop smoke and due to insufficient firepower, the LR escape unharmed and berserkers inside were able to assault the IG firing line in turn 2, supported by DS terminators who help wep destroyed a colossus gun. Berserkers managed to kill off company command squad, a 20 guardsman squad but was cut down by IG mass 66 las gun shots and 36 blade storm shots. Chaos terminators continue to prove themselves by surviving assaults from tech servitors, rallied guardsman and melta guns from veterns. Chaos termins continue to be a thorn throughout the game in the IG/Eldar side, Contesting IG objective and killing any troops that try to claim it back.

Due to lousy rolls, many of IG and eldar vehicles only appear in turn 3 and 4. Which was systematically destroyed by the marines army. Fire prisms shots all save by superior power armour and cover saves!

Lash sorcerer, lash guardsman out for the TWC to charged, wolf guards decimate 6 eldar jetbikes at the flank trying to contest/claim marines objectives. 3 Devil dogs were all destroyed when trying to flush the chaos marines out holding marine's objective. TWC continue their blood lust by going into IG firing line to kill more veterns trying to claim back IG objective.

Seer council in wave serpent moved flat out but was assaulted by a dreadnought and Daemon prince and 6 chaos marines, and wrecking it killing everyone inside.

In turn 6, much of Eldar was destroyed or killed, IG had a surviving colossus which suffered wep destroyed, stun , shaken , immob numerous times but was repaired back everytime. The colossus survived the battle hehehe.

Game end on turn 6.
Objectives: 1-0
Victory to CSM + SW

Wednesday, March 17, 2010

Here's the List

The actual list has been tweaked a little. Again, mostly are big beasts that can move quite fast or appear in the opponent's zone quickly.

1 Hive Tyrant (HQ) @ 255 Pts
Leech Essence; Paroxysm; Shadow in the Warp; Synapse Creature; Bonded
Exoskeleton; Wings; Lash Whip & Bonesword; Scything Talons (x1); Hive
Commander

1 The Swarmlord (HQ) @ 280 Pts
#The Horror; #Leech Essence; #Psychic Scream; #Paroxysm; Alien Cunning;
Blade Parry; Psychic Monstrosity; Swarm Leader; Bonesabres; Shadow in the
Warp; Synapse Creature; Bonded Exoskeleton; Scything Talons (x2)

3 Tyrant Guard Brood (HQ) @ 180 Pts
Blind Rampage; Shieldwall; Scything Talons; Rending Claws

1 Trygon (Heavy Support) @ 200 Pts
Instinctive Behavior - Feed; Subterranean Assault; Scything Talons (x2);
Bio-electric Pulse

9 Genestealer Brood (Troops) @ 186 Pts
Rending Claws

1 Broodlord @ [60] Pts
#Aura of Despair; #Hypnotic Stare; Rending Claws

15 Termagant Brood (Troops) @ 75 Pts
Fleshborer

14 Hormagaunt Brood (Troops) @ 84 Pts
Bounding Leap; Scything Talons

3 Tyranid Warrior Brood (Troops) @ 105 Pts
Shadow in the Warp; Synapse Creature; Scything Talons; Deathspitter

3 Biovore Brood (Heavy Support) @ 135 Pts
Spore Mine Launcher

0 Spore Mine @ [0] Pts
Living Bomb

Models in Army: 51


Total Army Cost: 1500

Tuesday, March 16, 2010

5 minute Nid Update


Have currently prepared a list for the weekend. I am at the moment using the list of a painting guide and want to move many of the models into Stage 1 so that there is some cohesiveness on the battlefield. Also add in the fact that my current paint scheme is green so it does stand out. Ideally I complete them units by units but realistically this is rather boring hence I have jumped from unit to unit.
Stage 1: base colours to skin, black on all carapace (time consuming due to drying)
Stage 2: skin shading included over the base colours to skin, first highlights over carapace, red claws (major details)
Stage 3: all highlights on carapace complete (final detailing), toxin sacs, eyes
These are the following models that will be going through the process:
· Winged Tyrant – to complete the base colours including shading to skin Stage 2
·Swarmlord – just received the new tyrant model. To build him up and basecoat him to Stage 1
·  5 Hormagaunts - all are at stage 1. To bring to stage 2
· 5 Termagants – I may leave them wi the current scheme as there are models above that I will prioritise. They     are also modelled as Spine Gaunts which is near useless in this book, I intend to use them as Fleshborers
·  9 Genestealers + Broodlord – just got them yesterday so am constructing them.
·  Trygon – still waiting for the model. It’s been a week delayed.
·   3 biovores – just completed building them.
This list is quite monster heavy. Deliberately did it to help with me getting a completed army on the table and to get a spread of models. Pics to come soon

Monday, March 15, 2010

3 Games of 40K

Played 3 games over the past two weekends. As I was travelling I didn't get to put them on.


All games were 1500 Nids versus the following:
1. Daemonhunters: my enemy kept hiding at his lines and feared my Tyrant. The moment I closed in on his lines, he evaporated. I won this game holding 2 vs 1 objectives.

2. IG: my enemy had so many guns it was not funny. I lost my big creatures in 1 round of shooting. IG is the army to look out for. My guard and tyrant died in 1 turn of shooting. By turn 3 I called it a loss. More fast units to deal wi his shootiness. I strongly suggest a Trygon or Mawloc (which I have ordered)

3. Dark Eldar: Surprisingly this book still works well in this edition. He had lots of high strength weapons but insuff to blunt my attack. Managed to get into his line and they just crumbled. My genestealers didn't really do very much. Outflank is powerful but not super uber.

Take a look at the pics and put comments!

Saturday, March 6, 2010

Batrep 1750 CSM vs 1750 SW

Had a game with Defu Space wolf using my CSM as only my CSM can hit above 1750. No pictures, no animated pictures. Dizzy + sleepy to do any... Maybe next wk I'll create some pictures if I still can remember.

Mission: Seize ground ( 5 objectives)
Deployment: pitch battle

Game end on turn 6.
Victory to Space wolf : 2 - 1

Conclusion
Make some mistakes by reserving my berserkers and land raider. Also should have deepstrike my terminators on the right flank of Space wolf holding an objective. Giving them more targets to shoot at and also protecting my daemon prince. Daemon prince was shot to death before he could do any damage. Position my sorcerer too far behind limited my choice of Lash targets. On turn 6 I should had charged Logan grimnar (already engaged with a PF aspiring champion) with my 7 remaining chaos marines with champion (power fist), but past experience with Logan prevented me from making that choice. If I managed to kill him, the game would be a draw.

Past experience - Logan grimnar survived 6 agonizer atk wounds!

Rune priest runic weapon = EVIL!


The khorne Daemon prince was transformed to chaos spawn for his failure yet again.

Friday, March 5, 2010

Another few layers...



Here we go. More pics of my nids. This time you can see both sides. I love the warrior models. They are so well designed! It sure is a lot of work getting the colour scheme to work. Enjoy!


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