RSS

Sunday, March 6, 2011

Batrep 1750 BA vs UM

Played a game this week against Beardy One Ultra marines.  Had not played 40k against Beardy One for a few months due to busy schedule. A last minute organized game and we decided to play standard missions. I was using the same list I used last week.  No pictures taken just a summary of the game.

Mission: Annihilation
Deployment: Spearhead

   VS

Ultra marine list ( not accurate)
Tigurius
Korsarro khan (ah-khan)
10 tac marines with flamer, missile, rhino
10 tac marines with flamer, missile, rhino
9 assault marines, rhino (unknown wargear)
5 Devastator with 4 missile
5 scouts all snipers with tellion
7 bikes + 1 attack bike, sgt pf
thunder fire cannon

BA list
Epistolary, fear of darkness, shield
Chaplain
Furioso, frag cannon, melta blood fist, drop pod
Sanguinary priest, JP
9 death coy, hand flamer, PF, PW
DC dreadnought, magna grapple, blood talons
10 assault marines, melta x2 , PF
5 assault marines, razorback, lascannon, TL plasma gun
Baal predator, flamestorm cannon
5 Vanguard veteran, JPx5, PF
Storm raven , TL multi melta, TL lascannon, EA


Beardy One got first turn and seize initiative by BA not successful.

Deployment 
SM:
Devastators in ruins 1. Scouts and thunder fire in ruins 2.
BA:
Storm raven with DC dread and DC and chaplain behind ruins.

Turn 1 SM
-SM devastators shot the stormraven with 4 missiles scoring 3 Pen and blow it up, killing 2 Death coy in the process.
-Thunder fire cannon open up and killed 3 more death coy.
-Sniper scouts with Tellion manage to inflict 1 wound on chaplain and kill 1 more death coy.
Turn 1 BA
-BA furioso came down with drop pod in between devastators and scouts ruins, shot melta gun but miss the thunderfire.
-DC dread decided to move 2" and 1" for DT and run/fleet rolls...

Turn 2 SM
-10 tac marines , 9 assault marines with Tigurius both with rhinos outflank near position of surviving 3 DC and DC dreadnought.
-The outflanking marines in rhinos fire out using missiles/bolters/storm bolters and Tigurius used vortex, bad rolls only stunned the DC dreadnought which it ignore.
-Scouts and thunder fire cannon killed the remaining 3 DC marines and chaplain.
-SM devastators managed to stun furioso.
Turn 2 BA
-10 BA assault marines with priest DoA down near the 2 outflanking SM rhinos, 2 melta guns wrecked the SM assault marines rhino.
-baal predator outflank in from the left behind the SM assault marine rhino, flamed the disembarked SM assault marines, killing 7 and wounding Tigurius.
-Vanguard DoA down near SM scouts and thunder fire ruins 2, shot their bolt pistols and killed 1 scout.
-ANGRY DC dreadnought missed both its melta and magna grappler shots, charged the remaining outflanking rhino, blew up the SM tac marines rhino and the pansy tac marines decided to flee.
-Furioso launch smoke.

Turn 3 SM
-Korsarro Khan with bikers outflank also on the left just below the DC dreadnought, shot the DC dread destroying 1 melta gun blood talon.
-2nd SM tac marine squad came in from reserve and shot the Vanguard near the scouts, killing 4 veterans, Vanguard sgt pass morale!
-Scouts and thunderfire and fleeing tac marines fire into the 10 BA assault marines with priest, killing the priest, sgt and 3 marines.
-Devastators wreck the baal predator.
Turn 3 BA
-Razorback with epistolary and 5 assault marines came in and shot ah-khan and gang with lascannon and plasma, wounding atk bike.
-DC dreadnought charged into khan and bikers, killing 3 bikes, khan pass LD.
-Furioso climb up the ruins and frag cannon the scouts, killing 3.
-Vanguard sgt JP into ruins and charged the scouts, "falcon punching" Tellion and the remaining 2 scouts.
-Surviving 6 BA assault marines charged Tigurius and 2 SM assault marines, killing them.

Turn 4 SM
-Fleeing SM tac marines flee off table due to 6" within BA assault marines.
-Mass bolters from 2nd tac marines, tear apart the vanguard sgt avenging Tellion and the scouts.
-DC dreadnought killed 1 bike, khan pass LD again.
-Thunderfire cannon killed 2 more BA assault marines.
-Furioso get shaken by devastators.
Turn 4 BA
-DC dreadnought kill 2 more bikers.
-Razorback lascannon 2nd SM tac marine rhino and wrecked it.
-Furioso charged thunderfire cannon, killing both crew and machine.

Turn 5 SM
-Devastators immobilized furioso.
-2nd SM tac marines mass bolters the 4 BA assault marines, wiping them.
-Khan managed to immobilized DC dreadnought with krak nade. DC dread kill atk bike.
Turn 5 BA
-DC dread fluff atks and Khan hit and run to escape combat.
-Ineffective shooting by all BA units.

Game continued to turn 7 with both sides fluffing shooting, wounding etc and range prevented some shootings.
KP
SM: BA
8 : 8
Draw

BA have 2 immobilized dreadnoughts left and 1 razorback with epistolary and 5 assault marines.
SM have 1 squad of tac marines and 1 devastator squad and 1 biker and Kosarro khan.

End game thoughts
Was lucky to have a draw in this game. BA would be massacred again if not for Beardy One outflanking to my DC dreadnought. A mistake which nearly cost him this game. He was unlucky late game for not destroying the immobilized furioso which could win him the game.  If he had waited for me to reach his lines, like what Krom and Jaeroler did with their SW and IG in my previous games using the same list. It would be a turkey shoot for his ultra marines since my list dont have much long range and AT stuffs.

I want to play dark eldar so can be both shooty (eat lance DANTE!) and killy (Incubi + beasts of doom)

2 comments:

Krom said...

Another short-lived appearance by the Stormraven. We must think of a way to prolong it's survival man!

An exciting game till the end!

crazyrat said...

I'm thinking of a mass drop pod list LOL! You want to trade more Drop pods?

Put the storm raven in reserve or DS it lol. It seems to be a fire magnet, people see it and "panic mode on"!

Post a Comment

Related Posts with Thumbnails

Disclaimer

General
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.