- Tomb king general and chariots reserve due to rolls.
- Prince Apophas and necropolis knights entombed.
- White lions reserve.
- Tomb king general join 50 skeleton warriors unit.
- Necrosphinx and chariots move forward.
- Light of death from casket dealt 0 wounds to silver helms.
- Desert wind cast on chariot to make them move on par with Necrosphinx.
- Protection cast on Necrosphinx.
- SSC misfire and suffer a wound and not able to fire for next turn.
- Everything move forward, eagle flew over the forest stopping in front of SW2.
- Throne of vines was cast with IF and ignore miscast.
- Sword Master buffed with flesh to stone.
- Ruby ring dealt 7 wounds to ushabti.
- HE Archers dealt 1 wound to necrosphinx.
- Necrosphinx and chariots declared charge on Silver helms which flee.
- Skeleton warriors 1 and Ushabtis move back.
- Liche priest cast and IF banishment on eagle and kill it. Liche priest miscast with calamitous detonation and suffer a wound and killing 4 skeleton warriors.
- No range for TK archers.
- Sword masters, White lions and HE archers unit 2 move forward.
- Spear Elves with 2 wizards move forward to get in range of spells.
- Silver Helms with 3 heroes (general, bsb, hero) fail morale check on 10 and fled off table.
- Archmage IF dwellers on TK archers with hierophant and killed 8 archers and hierophant.
- SSC crumple on Hierophant death
- Necrosphinx lost 3 wounds on Hierophant death.
- Throne of vines dispelled at the end.
- HE archers shooting took 1 wound off Necrosphinx and kill 2 skeleton warriors in unit 1.
- Necrosphinx lost remaining 3 wounds to hierophant death effect...
- Necropolis knights & Apophas came in behind HE archers.
- Chariots charge white lions.
- Both skeleton warriors units move forward with Ushabtis.
- Liche priest cast banishment on sword master and IF again... miscast rolling dimensional cascade which kill 6 skeleton warriors but survived both strength 10 hit and warp.
- TK Archers fluff.
- Impact hits from chariots kill 3 white lions before dying to the white lions attacks.
- Sword masters swift reform to face the Necropolis knights.
- Lvl 4 archmage move to join swordmaster unit.
- HE Archer unit 2 move forward.
- White lions march forward full speed.
- Spear Elves move backwards.
- Ruby ring dealt 2 wounds to ushabtis.
- HE archers fluff.
- Prince Apophas charge archers unit 2, no stand & shoot due to rear.
- Necropolis knight charge archers unit 1, no stand & shoot due to flank.
- Skeleton warriors unit 1 and ushabtis move forward towards spear elves.
- Skeleton warriors unit 2 reform to face white lions.
- TK liche priest cast banishment on white lions and kill 3.
- TK archers fluff...
- Prince Apophas suffer 2 wounds from archers and dealt 3 wounds back with breath and normal attacks, winning combat and chasing them down.
- Necropolis Knights easily won combat with the archers and chase them down.
- Sword Master charge the rear of Necropolis Knights.
- Lvl 2 mage move to join white lion unit.
- White lions move forward towards skeleton warriors unit 2.
- Ruby ring burn Prince
crapApophas to death.
- Sword master and Necropolis knights dealt 5 wounds to each other. Losing combat by 4, NK lost 3 more wounds due to unstable and animated construct. 1 wound NK remain in combat.
- Skeleton warriors unit 1 with Tomb king and Ushabtis charge Spear elves.
- TK archers lost 5 wounds to hierophant death effect.
- Skeleton warriors unit 2 lost 6 wounds to hierophant death effect.
- Skeleton warriors unit 2 move backwards.
- Liche priest IF big birona time warp, buffing ushabti and Skeleton warriors 1 with Tomb king. Detonation was rolled for miscast killing 3 skeleton warriors, Liche Priest again survived the miscast!
- Light of death was scrolled by HE dispel scroll.
- TK archers fluff yet again!
- Sword Masters kill off the solo NK.
- Spear Elves dealt 1 wound to skeleton warriors and 2 to ushabti.
- Tomb King overkill Spear elf champion by 2. Ushabtis dealt tons of wounds to spears elves. Needing insane courage... (lesser ranks than Skeleton warriors) Spear elves broke and was caught by both TK unit, which overran into the Sword master unit.
- TK skeleton unit and ushabtis pursue into the Sword Masters.
- White lions charge skeleton warriors unit 2.
- Throne of Vines dispelled.
- HE fluff casting rolls and could not cast more spells this turn.
- Sword Master dealt 1 wound to skeleton warriors and 4 wounds to ushabtis reducing them to 1 base. Sword master champion challenge was accepted by Tomb king. Tomb king took a wound from the champion but overkill the champion by 1. Losing combat by 4, Sword Masters rolled 7 and broke. Both TK units caught them on pursue.
- White lions make short work of the skeleton warriors and overran into the TK archers.
- Last Ushabti lost remaining 2 wounds to hierophant death effect.
- No point moving Skeleton warrior unit with Tomb King as they cant do anything to affect the game now.
- Light of death dispelled.
- White lions easily wiped TK archers and reform to face the Casket of Souls.
- White lions charged Casket of souls.
- White lions easily smash the casket of souls.
Game end.
3 comments:
Thanks for the battle report. Will reread it many times to revise my list and strategies =)
I think my calvary has finally fled back to Ulthuan, leading to a list revision.
PANSY!!! I will have my revenge!!! lol
No more fleeing. The pansies will fight to the death =)
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